Latest version: v1.4.1

BEEmod Music Package Creator

BEEmod Music Package Creator (BMPC) is a free tool for BEEmod that makes creating custom BEEmod music packages as simple as possible.

Features

Easy to use

BMPC is made to be as simple as possible to use, with a clean and easy to understand user interface.

Fully automated

No need to fiddle around with BEEmod packages, converting audio files into the correct format or adding loop points, BMPC does it all for you.

Fully customizable

BMPC allows you to customize base chamber music, funnel music and even speed or bounce gel SFX.

Built-in audio converter

BMPC will automatically convert any WAV or MP3 audio file into the correct format for Portal 2.

Loop points

Your music loops in game automatically, or set exact loop start and end points yourself on a waveform with the loop points editor.

Open source

BMPC is free and open source. The full source code is available on GitHub, where you can report bugs, request features or contribute.

BMPC is an upgraded replacement to the now outdated and obsolete BMMC (BEEMod Music Changer).

How it works

Creating a package takes four steps in the app.

  1. Package details

    Name, description and an optional group name. The group is what your music is listed under in the BEEmod music selection menu.

  2. Add music

    Add one or more songs. Each needs a base track; funnel music, speed and bounce gel SFX, an icon and loop points are optional.

  3. Summary

    Review the package and its songs before creating it.

  4. Import

    BMPC converts the audio, adds loop points and imports the package into BEEmod.

Packages created with BMPC can be opened again later to change their details or songs.

Latest release

BMPC v1.4.1

  • Editing a package now always works with the audio and icons stored in the package instead of the original files on disk, so you see and edit exactly what is in the package even if the originals were changed or removed. This applies to chamber and funnel music, gel SFX, and song icons. Selecting a file again replaces the packaged one with the file from disk.
  • When editing loop points of packaged audio, the loop end can't be moved past the previously saved loop end, because the packaged audio ends there.
  • Fixed the loop points editor staying empty, and loop points not being editable, when editing a package whose original audio files no longer exist.
  • Fixed saved loop points being lost, and the package update failing, when editing a song whose original audio file no longer exists.
+ 9 more changes in this release

BMPC

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Installation guide

  1. Extract the ZIP into BEEmod's folderPut the contents of the downloaded ZIP next to BEE2.exe. BMPC won't start from anywhere else.
  2. Close BEEmodKeep BEEmod closed while you create, edit or remove packages, so BMPC can safely replace files.
  3. Run BMPC.exeCreate your package. When it's imported, reopen BEEmod and pick your music.